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Hocus & Pocus: The Search for the Missing Dwarves

This new middle grade graphic novel series features an interactive pick-a-path storyline, full of puzzles, treasures, fantasy creatures, and gameplay you can enjoy again and again!

Cast spells, solve puzzles, rack up sparkling stars, and train your own magical pet in this chooseable-path comic book! In the story, Snow White is worried about her seven cousins, who work in the Heigh-Ho mine. They haven’t come home from work, and she wants you to find them. You’ll need a healthy appetite for adventure—and your magical pet—to track down the missing men and put a stop to the nefarious forces lurking in the forest. Each panel in the story offers one or more possibilities for your next move. Plus a handy Quest Tracker lets you record your victories, note your hard-won prizes, and take care of your pet, making this a book you play just like a game.

HERE’S HOW TO PLAY:
• Select your character and magical pet and begin your quest.
• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.
• Solve puzzles, collect supplies, and win stars in your quest for success. The more good deeds you do, the more shining stars you will find.
• You can play the book again and again, making different choices every time.

Remember, this is no ordinary comic book—what happens next is up to you!

Posted by impart

Hocus & Pocus: The Legend of Grimm’s Woods

This middle grade graphic novel series features an interactive pick-a-path storyline, full of puzzles, treasures, fantasy creatures, and gameplay you can enjoy again and again!

Cast spells, solve puzzles, rack up sparkling stars, and train your own magical pet in this graphic novel that you can play just like a role-playing game. Enter a world inspired by favorite fairy tales, complete with gingerbread houses and a girl dressed in red. Readers can play as Hocus (a boy) or Pocus (a girl), choose a magic animal companion, and enter a colorful forest of brain-teasing riddles, magical objects, and unusual characters. Each panel has multiple paths to follow, and a handy tracking sheet helps you keep track of your victories and hard-won possessions, bringing together the classic analog adventure of a tabletop game and the fresh format of a comic book for hours of replayable fun.

HERE’S HOW TO PLAY:
• Select your character and magical pet and begin your quest.
• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.
• Solve puzzles, collect supplies, and win stars in your quest for success. The more good deeds you do, the more stars you will find.
• You can play the book again and again, making different choices every time.

Remember, this is no ordinary comic book—what happens next is up to you!

Posted by impart

Kid Scientists

Funny and totally true childhood biographies and full-color illustrations tell tales from the challenging yet defining growing-up years of Albert Einstein, Jane Goodall, Marie Curie, and 12 other brilliant scientists.

Every great scientist started out as a kid. Before their experiments, inventions, and discoveries that changed the world, the world's most celebrated scientists had regular-kid problems just like you. Stephen Hawking hated school, and preferred to spend his free time building model airplanes, inventing board games, and even building his own computer. Jane Goodall got in trouble for bringing worms and snails into her house. And Neil deGrasse Tyson had to start a dog-walking business to save up money to buy a telescope. 

Kid Scientists tells the stories of a diverse and inclusive group—also including Temple Grandin, Nikola Tesla, Ada Lovelace, Benjamin Franklin, Isaac Newton, Rosalind Franklin, Sally Ride, Rachel Carson, George Washington Carver, and Vera Rubin—through kid-friendly texts and full-color cartoon illustrations on nearly every page.

Posted by impart

Kid Authors

Funny and totally true childhood biographies and full-color illustrations tell the tales from the growing-up years of Beverly Cleary, J. R. R. Tolkien, and 13 other great writers.
 
Every great author started out as a kid. Before the best sellers, fan clubs, and beloved stories we know today, the world's most celebrated writers had regular-kid problems just like you. Sam Clemens (aka Mark Twain) loved to skip school and make mischief, with his best friend Tom, of course! A young J. R. R. Tolkien was bitten by a huge tarantula—or as he called it, “a spider as big as a dragon.” Toddler Zora Neale Hurston took her first steps when a wild hog entered her house and started chasing her!

Kid Authors tells their stories and more—the diverse and inclusive cast that includes Roald Dahl, Beverly Cleary, J. K. RowlingJules Verne, Lewis Carroll, Stan Lee—through kid-friendly texts and full-color cartoon illustrations on nearly every page.

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Warren the 13th and the Whispering Woods

Warren the 13th is back in another lushly illustrated middle grade adventure in the spirit of Edward Gorey and Lemony Snicket.

This fast-paced and beautifully-designed sequel to Warren the 13th and the All-Seeing Eye is packed with nonstop action, adventure, and mystery for middle grade readers. Twelve-year-old Warren has learned that his beloved hotel can walk, and now it’s ferrying guests around the countryside, transporting tourists to strange and foreign destinations. But when an unexpected detour brings everyone into the dark and sinister Malwoods, Warren finds himself separated from his hotel and his friends—and racing after them on foot through a forest teeming with witches, snakes, talking trees, and mind-boggling riddles, all accompanied by stunning illustrations and gorgeous design from Will Staehle on every page.

Posted by impart

Kid Artists

Hilarious childhood biographies and full-color illustrations reveal how Leonardo da Vinci, Beatrix Potter, Keith Haring, and other great artists in history coped with regular-kid problems.
 
Every great artist started out as a kid. Forget the awards, the sold-out museum exhibitions, and the timeless masterpieces. When the world’s most celebrated artists were growing up, they had regular-kid problems just like you. Jackson Pollock’s family moved constantly—he lived in eight different cities before he was sixteen years old. Georgia O’Keeffe lived in the shadow of her “perfect” older brother Francis. And Jean-Michel Basquiat triumphed over poverty to become one of the world’s most influential artists. 

Kid Artists tells their stories and more with full-color cartoon illustrations on nearly every page. Other subjects include Claude MonetJacob LawrenceLeonardo da VinciVincent van GoghPablo PicassoFrida KahloBeatrix PotterYoko OnoDr. SeussEmily CarrKeith HaringCharles Schulz, and Louise Nevelson.

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